This is a casual mobile game.
Players can freely match their characters and weapons.
Players use their own configured characters to fight,
and attack and defend by grasping the enemys attack interval.
To win the game.
The core gameplay of the game is that players can change the characters according to their own ideas, and
match the characters with weapons. Because the weapons can also be configured at will, it increases a lot of playability.
The battle between the player and the enemy is also very interesting. The
player can counterattack through the stiff battle after the enemy attacks, which
fully tests the players grasp of the timing, so that the end of the battle brings the player pleasure.
When the enemys blood volume is 0, the player wins but loses.